/* Last opening cue loader. Source camera, hit clips and local pose UNION remain unchanged. */
body #storyOpening18 .refuge-selection18 .painted-starter-outlines17{pointer-events:none}
body #storyOpening18 .refuge-selection18 .painted-starter-outlines17 [data-manual-contour24]{opacity:0}
body #storyOpening18 .refuge-selection18 .painted-starter-outlines17 [data-manual-contour24] polygon{opacity:1;fill:#93e57818;stroke:#a7ea84;stroke-width:3;vector-effect:non-scaling-stroke;filter:drop-shadow(0 0 3px #72e27d)}
body #storyOpening18 .refuge-selection18 .painted-pose20{pointer-events:none;opacity:0}
body #storyOpening18 .refuge-selection18:has([data-starter="hunter"]:is(:hover,:focus-visible,[aria-pressed="true"])) [data-pilot-focus="hunter"]{opacity:1}
body #storyOpening18 .refuge-selection18:has([data-starter="guardian"]:is(:hover,:focus-visible,[aria-pressed="true"])) [data-pilot-focus="guardian"]{opacity:1}
body #storyOpening18 .refuge-selection18:has([data-starter="pathfinder"]:is(:hover,:focus-visible,[aria-pressed="true"])) [data-pilot-focus="pathfinder"]{opacity:1}
body #storyOpening18 .refuge-selection18:has([data-starter="healer"]:is(:hover,:focus-visible,[aria-pressed="true"])) [data-pilot-focus="healer"]{opacity:1}
body #storyOpening18 .refuge-selection18:has([data-starter="hunter"]:is(:hover,:focus-visible,[aria-pressed="true"])) .painted-pose20[data-pose-for="hunter"]{opacity:1}
